Great news guys! Homebrew coder Kreationz and the rest of the DaedalusX64 Team has released a new version of the ever-popular Nintendo 64 emulator for the PlayStation Portable, DaedalusX64. The latest update of the brew includes some minor code cleanups, bug fixes and various other improvements.
Changelog:
•[~] Minor code clean-up (Excess white space, comments and declarations)
•[!] Fixed DLParser_GBI1_LoadUCode (Prevents some uCode detection related crashes.)
•[-] Removed M_BADTASK (Unneeded handled by default. Messages supressed on public build)
•[+] Updated roms.ini to include more compatibility and settings info
•[!] Complete refresh of previews with High Res previews for new GUI
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Changelog:
•[~] Minor code clean-up (Excess white space, comments and declarations)
•[!] Fixed DLParser_GBI1_LoadUCode (Prevents some uCode detection related crashes.)
•[-] Removed M_BADTASK (Unneeded handled by default. Messages supressed on public build)
•[+] Updated roms.ini to include more compatibility and settings info
•[!] Complete refresh of previews with High Res previews for new GUI
[You must be registered and logged in to see this link.]